How to optimize VRAM for Gigabyte RTX 5060 in Civ 7?
Once my empire covered a third of the globe, that smooth zooming just died, replaced by a 3-4 FPS slideshow. The 8GB of VRAM on the Gigabyte RTX 5060 was completely slammed at 98-100% utilization, forcing data back into system RAM and spiking latency to 120ms. I tried dropping textures to Medium, but the map looked like a blurry mess, which I couldn't stand. I eventually used a registry tweak to enable NVIDIA's VRAM compression and manually bumped my virtual memory to 32GB to ease the pressure. GPU-Z showed effective VRAM usage stabilizing at 7.2-7.6GB, and frame times stopped jumping between 40-80ms, settling into a 16-22ms range. I did notice some weird color artifacts on the terrain right after enabling compression, but a driver update cleared that right up. Now the GPU core stays at 62-67℃ with fans around 1600 RPM. Performance tools confirm the resource logic is finally optimized, and frame times are steady at 5.1-6.4ms.