How to optimize scheduling for Vastarmor RX 9070 XT in The Last of Us Part II?

While sneaking through the ruins, the fluidity just vanished, replaced by a glaring 180ms delay that's basically a death sentence in a stealth game. The core scheduling on the Vastarmor RX 9070 XT was a mess; some compute units were pegged at 2.8 GHz while others sat idle, creating massive wait times. I tried 'Low Latency Mode' in-game, but it just bumped the temp by 5℃ without improving the feel—I was honestly tempted to just reboot the whole PC in frustration. I then went into the advanced driver settings, switched the rendering preset to 'Performance,' and locked the memory clock at 2400 MHz. RTSS showed frame times stabilizing from 30-60ms down to 14-20ms. I did notice some slight artifacting on textures after switching to performance mode, but a driver update cleared that right up. GPU temps are now 66-72℃. The resource allocation is finally optimized, and the game feels responsive again.
Category:AI Filters Last updated:May 8, 2026 1:48 PM