Is XMP causing crashes in Total War: Warhammer III on B760M?
When ten thousand units clash on screen, the visuals would suddenly glitch out and then—boom—Blue Screen of Death. I was honestly ready to toss the board out the window because I knew it was a memory instability issue. The memory controller on the Galax B760M D4 was struggling with the massive data throughput, and the XMP 3200MHz voltage was flickering around 1.35V, causing checksum errors. I tried dropping the frequency to 2666MHz, which stopped the crashes but increased loading times by 30%, which was a dealbreaker. Instead, I manually pushed the DRAM voltage to 1.38V and tightened the tRFC from 560 down to 460. After 6 passes of MemTest86, the 8 errors I was seeing completely vanished. I did try pushing tRFC to 400, but the game crashed the moment it launched, so 460 is the sweet spot. RAM temps are 45-52℃ and VRMs are at 58-63℃. Frame times are now a consistent 5.1-6.4ms.