The screen was literally splitting in half, especially when zooming through Manhattan at 4K; it was an absolute eyesore. My Sapphire RX 9070 XT 16G core clock was bouncing between 2600-2800MHz, but frame times were all over the place, ranging from 6.5ms to 15.2ms. My first instinct was to toggle V-Sync in-game, but that introduced a disgusting amount of input lag, which is a dealbreaker for me. Instead, I went into the AMD Adrenalin software, set Anti-Lag to 'Ultra', and capped the max frame rate at 141 FPS to stay just below my monitor's 144Hz refresh rate. Using a latency analyzer, I saw the frame time variance shrink to a tight 6.8-8.2ms, and the tearing vanished. I actually messed up by disabling Fullscreen Optimizations at one point, which caused the game to crash every ten minutes until I reverted it. GPU load is now a steady 85-90% with fans at 1500-1700 RPM. Everything is finally synced up. Last updated onApril 2, 2026 1:53 PM.
When hitting the Seattle streets, my frame rate was jumping erratically between 60 FPS and 32 FPS, which is a total nightmare for anyone who cares about smooth gameplay. Monitoring with HWiNFO showed the VRAM usage hovering around 7.8GB, forcing the system to lean on the page file, causing frame times to spike wildly between 16ms and 42ms. I first tried enabling Low Latency Mode in the NVIDIA Control Panel, but while the input felt a bit snappier, the stuttering remained—a complete waste of time. I eventually dove into the game settings, dropped the Texture Quality from Ultra to High, and manually bumped my Windows virtual memory to 32GB. Checking RivaTuner, the frame times finally settled into a rock-steady 14-15ms range. I actually tried some sketchy third-party VRAM expander tools first, but they just crashed the game instantly. After a clean wipe, the GPU stayed at 68-75℃ and VRAM hit 82-88℃. The resource loading curve is finally flat, and the settings are saved. Last updated onMarch 14, 2026 11:12 AM.
During fast ADS (aim-down-sights) moments, I'd get these random, tiny hitches that are absolutely lethal in a shooter, especially in a cramped ITX build. The VRMs on the ASRock H310CM-ITX were screaming, hitting 95-102°C under load, which forced the CPU to throttle its clocks to save itself. I tried limiting the CPU maximum processor state to 90% in Windows, but that just killed my average FPS by about 20 frames—too high a price to pay. Instead, I overhauled the case fans to push 1200 RPM of exhaust and set a -0.050V offset in the BIOS. HWiNFO showed the VRM temperature variance shrinking from 15°C to just 5-8°C, with peaks staying around 82-88°C. I did have a bit of a headache with fan resonance causing a humming noise, but some rubber gaskets fixed that. The CPU now stays locked between 3.6-3.9 GHz. After four hours of testing, the drops are gone and fans are steady at 1200-1300 RPM. Last updated onApril 29, 2026 11:20 AM.
The loading times in this game were an absolute joke, and the thermal limits of an ITX board only made it worse. The Maxsun B850ITX was struggling with high-res model loads, forcing the system to swap to a slow page file, which created 30-60ms of I/O latency. I tried lowering the texture quality, but the game just looked blurry and the stutters were still there—it was a completely useless attempt that left me feeling pretty frustrated. I eventually manually expanded the virtual memory to 32GB, forced it onto a dedicated NVMe partition, and disabled the Windows Indexing service. RTSS showed the 1% lows climbing from 12 FPS to 35-42 FPS, and the scene transitions became way smoother. I did notice the system took about 8 seconds longer to boot after the change, but turning off 'Fast Startup' fixed that. CPU temps are sitting at 70-78°C. I took a system snapshot of these settings so I don't lose them, and the CPU temp remains stable at 70-78°C. Last updated onMay 2, 2026 8:13 PM.
Once my village hit a population of a thousand, the frame rate started sliding from 60 down to 30. It was a textbook memory bottleneck, which actually made the troubleshooting part fun. The Colorful B450M-T was running RAM at a pathetic 2133 MHz, causing latency to jump between 95-110ns, which just isn't enough to handle all those unit coordinates. I tried the 'High Performance' power plan in Windows, but while the CPU clocked higher, the RAM latency didn't budge an inch—total waste of time. I went into the BIOS, enabled XMP to hit 3200 MHz, and bumped the RAM voltage to 1.35V. Checking RTSS, the 1% lows jumped from 15 FPS to a much healthier 38-45 FPS, and the smoothness came right back. I did have some random boot-up checksum errors after enabling XMP, but loosening the tRAS parameter to 80 solved it. Memory temps are sitting at 42-48°C. After a few more tests, the latency is finally low, and the temps are holding steady at 42-48°C. Last updated onApril 21, 2026 12:07 PM.