Running this on Windows 11 24H2, and HWiNFO revealed a disaster: non-core background processes were snatching nearly 3GB of RAM during heavy ray tracing, sending frame times swinging wildly between 15ms - 25ms. I wasted way too much time messing with the page file before realizing the real fix. I headed into Task Manager, hit the Details tab, and slammed the game process to 'High' while forcing the bloatware to 'Low'. In GamePP, those jagged frame spikes immediately tightened to ±9%. I managed to recover 2.1GB - 2.9GB of cache, and that sticky, sluggish input lag finally vanished. Just a heads-up: in some dense city areas, I still catch a few micro-stutters, which feels like it's just the engine hitting a ceiling. After three full reboot cycles, this setup stays rock steady—way better than blindly pushing voltage and hoping for the best. Last updated onNovember 27, 2025 1:24 PM.
Running Elden Ring with RT and I feel the Zhitai TiPro9000 is eating my RAM. Should I change process priority?
Software UsageThis took me a whole week of troubleshooting. I first tried tweaking the virtual memory, but HWiNFO showed that while package temps were steady between 55°C - 62°C, the frame times were still spiky as hell, jumping between 12ms - 25ms. I realized just adjusting RAM wasn't enough; I had to go into Task Manager $ ightarrow$ Details, right-click the culprit background services, and force the priority to 'Low'. On Win11 24H2, GamePP showed the jagged frame lines finally smoothing out. Then I hit Control Panel $ ightarrow$ Power Options and set the Minimum Processor State to 100% under High Performance. Resource Monitor showed it recovered about 2.3GB - 3.2GB of cache. It's way smoother now, though I still see some slight 1% Low drops during heavy scene loads—likely just a bottleneck with the NVMe protocol under extreme concurrency—but at least it's not a slideshow anymore. Last updated onNovember 26, 2025 12:18 PM.
I'm playing Horizon Forbidden West with raytracing on, but it feels like my Kingston NV2 is fighting for memory.
Software UsageBased on report 2026011S running on Windows 11 24H2 with driver 560.1, I initially tried expanding the page file to stop the stuttering, but HWiNFO still showed memory pressure peaking at 92% - 98%. It was a total nightmare. I eventually went into Resource Monitor and dropped the priority of background read/write processes. Watching the frame time curve in GamePP, the variance plummeted from a glitchy 15ms - 45ms down to a rock steady 11ms - 18ms. After three reboots, I managed to reclaim 2.2GB - 3.1GB of cache. It finally feels responsive, though I still hit a few micro-stutters in heavy forest areas, likely due to the NVMe's raw random R/W bottlenecks which no software fix can touch. Last updated onNovember 25, 2025 11:42 AM.
Why does my ADATA XPG GAMMIX S70 Blade feel like it is being throttled by background tasks in CP2077?
Software UsageUsing Win11 24H2 (Log: Cyber77-S70-01), I saw GamePP report frame times swinging wildly between 45ms and 82ms, with spikes hitting 110ms that just froze the image. Virtual memory tweaks did absolutely nothing. After three blue screens and a lot of frustration, I dove into the kernel priority settings. I opened Task Manager, hit the Details tab, and manually bumped the game process to High while slamming redundant background services to Low. After three cycles of stress testing, Resource Monitor showed a reclaimed cache of 2.4GB to 3.3GB, bringing frame generation down to 16ms to 22ms, well within 5% of official benchmarks. While it is buttery smooth now, some micro-stutters still hit in the dense Night City center, likely due to controller thermal throttling. Last updated onNovember 24, 2025 3:32 PM.
Running Nioh with RT enabled on my Kioxia EXCERIA PRO feels like the SSD is choking on every single frame.
Software UsageTesting on Win11 24H2 with v560.1 drivers, report 2025-NIOH-01 showed the controller was absolutely screaming under RT loads. At first, I tried bumping the process priority in Task Manager, but GamePP showed frame times still jittering wildly between 12ms - 25ms. Complete waste of time. I realized the cache policy was the real killer, so I dove into the Advanced System Settings, went to the Performance options under Virtual Memory, and manually locked the page file to a non-system drive while forcing a purge of 2.3GB - 3.1GB of redundant background cache. HWiNFO finally stabilized the NVMe read/write temps at 51℃ - 58℃, and the sawtooth frame curve actually flattened out. It fixed the micro-stuttering, but in massive scenes, the hardware thermal limit of the controller still causes some frame drops. That is just the physical reality of this drive. Last updated onNovember 23, 2025 10:15 AM.