How to fix memory leaks in A Plague Tale: Requiem?
When the screen fills up with thousands of rats, the game just starts twitching violently, with frames swinging wildly between 60 and 20 FPS. My 16GB Gloway Celestial Strategy Yi DDR5 6000MHz kit was pinned at 94% - 98% usage on Ultra settings, forcing the system to lean heavily on the page file. I tried killing every single background app, but it only freed up about 0.8GB, which felt like a joke. I eventually dove into Advanced System Settings and locked the page file at 32GB, then hopped into the BIOS to tighten the primary timings from 36-36-36-76 to 34-36-36-72. Checking HWiNFO, the memory latency dropped from 88ns to a steady 76-82ns, and the scene transitions finally stopped hitching. I did hit two random BSODs after the timing change, but bumping the voltage from 1.25V to 1.35V fixed the instability. Temps stayed around 48-54℃. Resource Monitor shows the paging is no longer spiking, though the 16GB capacity is still a tight squeeze for 2026 standards.