How to fix texture popping on Sapphire RX 7650 GRE 8G?

When I first hit those eerie forests, the environment textures started glitching like crazy during light transitions, which is absolutely blinding at 4K. I tracked my Sapphire RX 7650 GRE's VRAM usage and it was swinging wildly between 7.1GB - 7.8GB, causing micro-stutters in the render pipeline. I tried dropping texture quality to Medium, but the game looked like a potato, which just made me more frustrated. I ended up using a driver tool to wipe the entire 4.2GB shader cache and manually locked the memory clock at 2400 MHz. Checking my overlay, the frame time finally tightened up from a messy 18-32ms to a rock steady 14-17ms, and the tearing just vanished. To be fair, the first launch after the wipe took about 12 minutes to recompile shaders, and I legit thought I'd broken something. GPU temps settled around 62-68℃ with fans humming at 1400 RPM. After scrubbing through the frame sequences, the flickering is gone and the profile is saved.
Category:Software Usage Last updated:March 17, 2026 7:45 PM