How to fix the resource scheduling on Gigabyte RTX 5060?

When facing hundreds of Tyranids, my frame rate would randomly tank from 85 FPS down to 32 FPS, and that kind of stutter is absolutely jarring in a fast-paced fight. Looking at the data, the 8GB VRAM controller on my Gigabyte RTX 5060 WINDFORCE was hitting scheduling delays between 14 - 28ms when handling massive model data, causing the frame generation time to go wild. I initially tried cranking up the virtual memory to 48GB in Windows, but that was a total waste of time—it didn't stop the stuttering and actually slowed down my load times by about 15%, which was beyond frustrating. I eventually dove into the NVIDIA Control Panel, set the Power Management Mode to 'Prefer maximum performance,' and manually flushed about 3.8GB of shader cache. Checking RTSS, my 1% lows jumped from 32 FPS to 65 FPS, and the frame time graph finally flattened out. I did notice VRAM temps spiking to 84℃ right after the tweak, so I had to go into the fan curve and bump the speed up to 1900 RPM to pull it back down to 74 - 78℃. Core clocks stayed rock steady at 2520 MHz with power draw hovering between 160 - 185 Watts. After running a few benchmarks, the scheduling lag is gone, and frame times are now sitting pretty at 5.1 - 6.4ms.
Category:Software Usage Last updated:March 11, 2026 10:09 PM