How to fix VRAM overflow on the Manli RTX 5060 in God of War?
Running a game this heavy on 8GB of VRAM is risky, but the random freezes in big scenes were just unacceptable. The Manli RTX 5060 was hovering at 7.8GB, forcing the system to swap to virtual memory, which tanked my FPS from 60 down to 20 instantly. I tried the 'High Performance' power plan in Windows, but all that did was make the fans louder while the lag stayed—a complete waste of time. I went into the game settings, dropped texture quality from 'Ultra' to 'High', and manually bumped my Windows page file to 32GB. In AIDA64's GPU stress test, the system ran for two hours without a single crash, and FPS stabilized at 50-60. I tried using some sketchy third-party VRAM expander software first, but it just crashed the game immediately. Now the GPU is 68-75℃ and VRAM is 82-88℃. It's finally smooth, but 8GB is definitely the bottleneck here.