How to fix DDR5 6000 timing errors in Resident Evil Village?
Rotating the camera in the village hallways caused these tiny, annoying screen tears. The default 36-36-36-76 timings on the Kingbank Yin Jue DDR5 6000 were causing latency to swing between 75-90ns. I tried adding more virtual memory, but that just added 2ms of input lag—a total fail. I went into the BIOS, manually dropped the tRFC to 480, and locked the voltage at 1.35V. In AIDA64, the read latency tightened from 82ns to a smooth 65-71ns, and the jarring transitions disappeared. I did get a Blue Screen during the first attempt, but loosening tRAS to 80 stabilized everything. RAM temps are 52-58℃ and VRMs are 60-65℃. Five rounds of MemTest86 confirmed zero errors, and the RAM stays around 54-58℃. Still, some high-load scenes might push the heat slightly higher.