Solve CPU Idling on Turn End
In the late game with hundreds of units, every turn settlement froze my system for 10 seconds, which was maddening. I tried enabling memory acceleration in BIOS, but it caused a BSOD immediately upon entering the game, leading to intense anger. I then used the GamePP Resource Scheduler to set priority to Real-time and manually fixed virtual memory to 24GB on my NVMe drive. Turn settlement time reduced to 4s per System Log and FPS stabilized at 30-45 per RTSS with temps at 45-52℃ per HWMonitor.