Can resolution scaling fix VRAM lag in Cyberpunk 2077?
Driving through the neon streets of Night City, I'd get these tiny, sharp hitches that were incredibly jarring. Monitoring showed the 6GB of VRAM on the Gainward RTX 2060 was completely maxed out, forcing the system to use system RAM as a swap, with response times swinging between 20ms - 60ms. I tried enabling 'Prefer Maximum Performance' in the driver, but the temp just shot up to 85℃ without fixing the stutters—totally pointless against a hardware bottleneck. I eventually set DLSS to Performance mode and scaled the render resolution down to 75%, while optimizing the Windows page file size. RivaTuner showed the frame time fluctuations finally settled into an 18ms - 24ms range. I actually tried dropping every single setting to Low first, but the game looked like a pixelated mess until I found this balance. Core temps are now 70℃ - 76℃, and the fans are screaming at 1400 - 1600 RPM to keep it cool.