How to fix DLSS blur on Gigabyte RTX 5060 in Hellblade 2?

Whenever there's a close-up of a character's face, the DLSS Quality mode just smears the fine skin textures into a blur. It's honestly disappointing. The Gigabyte GeForce RTX 5060 WINDFORCE clocks are stable, but the DLSS frame reconstruction is way too aggressive, making metal surfaces look like they have a soft-focus filter on them. I tried switching to Balanced mode, which gave me 8 more FPS but made the blur even worse—totally unacceptable. I went into the NVIDIA Control Panel, bumped the DLSS sharpening from 50 to 75, and forced the in-game render resolution to 100%. Checking RivaTuner, the effective pixel count jumped, and the brushed metal textures finally looked sharp again. I actually pushed sharpening to 90 at first, but it created weird chromatic aberration artifacts, so I dialed it back to 72. GPU temps are now 56-62℃, and the internal frame comparison tool shows a consistent 58-63℃. It's much better, but the default DLSS profile is a mess.
Category:Hardware Peripherals Last updated:April 27, 2026 7:32 PM