Why is Resident Evil Village glitchy on the Onda H610M?

Exploring the village was a bit off; I was monitoring my CPU and noticed that even though usage was low, the frame times were jumping randomly between 16ms and 30ms. It felt like the memory controller on the Onda H610M was having a slight synchronization delay with modern game instructions, creating that 'choppy' feeling. I tried enabling Low Latency mode in-game, but that just pushed input lag up to 22ms, which felt sluggish and unresponsive. I ended up updating the BIOS to the latest version, disabled C-State power saving, and locked the RAM at 2666MHz with auto-clocking turned off. Checking the frame time analyzer, the variance narrowed down to a tight 16ms - 19ms window, and the game finally felt fluid. The only downside was that disabling C-State raised idle temps by 6℃, but I fixed that by tweaking the fan curve. Now CPU is 52℃ - 60℃ and RAM is 38℃ - 44℃. Benchmark tests confirm the fix.
Category:Hardware Peripherals Last updated:May 2, 2026 8:46 AM