Solving G.Skill Trident Z DDR4 3200 8GB memory issues in Warhammer III
In battles with ten thousand soldiers, 8GB of RAM is just pathetic. The game would freeze for half a second every few seconds. Even though the G.Skill Trident Z 3200 bandwidth is fine, the lack of physical capacity forced the system to constantly swap to the slow page file on the disk. I tried dropping all textures to the lowest setting, but the game looked like a pixelated mess and the stuttering stayed—a completely useless compromise. I eventually tweaked the Windows memory compression algorithm via the registry and locked the page file at 16GB on my fastest SSD. Resource Monitor showed hard page faults drop from 15 per second to just 2-4, which made the battles feel way smoother. I had some weird boot stutters after the registry edit, but two restarts and a cache clear fixed it. RAM temps are 40-46℃ and CPU load is 85-92%. Checking the 1% lows, the experience is finally stable, though 8GB is clearly the limit.