Is PCIe link speed causing stutters in Deathloop on B850M?
Man, it's ridiculous that a B850M board is turning my game into a slideshow during map loads. The PCIe 4.0 link on the Maxsun MS-Terminator B850M was struggling with massive amounts of fragmented assets; due to signal interference, I saw micro-packet loss when throughput hit 3.5-4.2GB/s. I tried increasing the virtual memory size, but that actually made the stuttering worse—a total rookie mistake on my part. I went into the BIOS and forced the NVMe slot to Gen3 mode to prioritize signal stability and disabled Fast Startup in Windows. In RTSS, the frame time variance dropped from a wild 15-40ms to a stable 12-18ms. The SSD took an extra second to be recognized after the Gen3 switch, but the latest chipset drivers fixed that. VRM temps were around 55-62℃. I've archived the I/O conflict logs, and the frame pacing is finally consistent.