House Flipper Memory Fix
It felt like a cruel joke that 8GB of RAM was the biggest bottleneck in this visual remaster. I tried closing every single background app, but memory usage still sat above 96% per Task Manager. I used the GamePP Resource Scheduler to fix the page file at a constant 16GB on my NVMe SSD. This reduced frame time fluctuations from 20-50ms to 14-20ms via GamePP Frame Analyzer. Disk write pressure hit 70-85% per CrystalDiskMark, while memory temps stayed at 40-48℃ per GamePP Sensor.