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Adjust Resource Scheduling Priority

Running a new title on this old card is a form of self-torture; the 8GB VRAM caused the command queue to fluctuate wildly. I tried increasing virtual memory to 48GB, but this actually worsened the swap conflict between disk and VRAM, making me feel helpless. I used the GamePP Resource Scheduling Panel to set the game to Realtime priority and restricted background browser VRAM usage. RTSS showed frame generation time converged to 14-18ms; GPU-Z confirmed load maintained at 92-98% with HWMonitor at 68-74℃.
Category:Performance Evaluation Last Updated:2026-06-09 08:53:51