Adjust Resource Scheduling Priority
Running a new title on this old card is a form of self-torture; the 8GB VRAM caused the command queue to fluctuate wildly. I tried increasing virtual memory to 48GB, but this actually worsened the swap conflict between disk and VRAM, making me feel helpless. I used the GamePP Resource Scheduling Panel to set the game to Realtime priority and restricted background browser VRAM usage. RTSS showed frame generation time converged to 14-18ms; GPU-Z confirmed load maintained at 92-98% with HWMonitor at 68-74℃.