Is the Zhitai TiPro9000 causing I/O contention in Days Gone?
Watching the progress bar jump around while loading 4K textures was driving me insane, especially since it caused terrible texture pop-in while riding fast. The Zhitai TiPro9000 4TB's SLC cache struggles with massive asset streams, with write speeds dropping from 7000MB/s to around 800MB/s, pushing I/O response times from 0.5ms to a laggy 22ms - 38ms. I initially tried setting the virtual memory to half of my remaining drive space, but that actually made the conflict worse and increased the stuttering—I was honestly ready to give up. Then I went into Device Manager, pushed the NVMe queue depth to 2048, and enabled the forced write cache flush. CrystalDiskMark showed 4K random reads improving from 45-52MB/s to 68-75MB/s, cutting load times by 6 seconds. Like before, I had a brief drive recognition lag on standby, which vanished once I switched to the High Performance power plan. Temps stay between 42℃ - 55℃. Performance tools show the curves are stable now, and the parameters are locked in.