Can I stop Elden Ring from crashing on ADATA ValueRAM 4GB?
Every time I stepped into a dense area in Limgrave, the game would just vanish and dump me back to the desktop. It is a complete nightmare during boss fights. Trying to run a 2024 AAA title on ADATA ValueRAM 4GB is basically a suicide mission; the system was constantly swapping to the slow page file, causing frame times to spike between 30-120ms. I tried dropping every single setting to low, but while I gained maybe 10 FPS, the crashes didn't stop. I eventually manually set the virtual memory to a fixed 24GB and killed every unnecessary background service. In my tests, memory usage sat right at 3.8-3.9GB, and the crashes finally stopped. I actually messed up at first by putting the page file on a mechanical HDD, which tripled the loading times until I moved it to the SSD. Temps stayed around 42-48℃. It is stable now, though 4GB is barely enough to keep the lights on.