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Thermalright PA140 VR Tuning

In the dim subway tunnels, whenever complex particle lighting appeared, the VR perspective suffered from dizzying screen tearing. I first tried lowering the VR rendering resolution; while the frame rate improved, the image became blurry and the tearing persisted, leaving me anxious. I used the GamePP Fan Curve Configuration panel to lower the thermal response threshold to 65℃ and adopted a stepped speed-up strategy. Frame generation time converged from 11-22ms to 8-11ms per RTSS, and CPU temperature stabilized at 72-78℃ per AIDA64 monitoring, eliminating the 82-94℃ spikes seen in HWInfo.
Category:Real-time Monitoring Last Updated:2026-05-13 17:55:11