Why does my Vastarmor RX 9060 XT keep crashing in Metro?

Every time a bunch of particle effects popped off in those dark tunnels, the game would just vanish to desktop without a word. That kind of instability is an absolute mood-killer in VR. Even with 16GB of VRAM, the Vastarmor RX 9060 XT was hitting a nasty memory address conflict on driver version 24.1.1, with usage swinging wildly at the 15.1-15.9GB limit. I tried throwing 64GB of virtual memory at it, but that just traded crashes for massive stutters, which was a total compromise I couldn't live with. I ended up dropping texture quality from Ultra to High and installing the latest Beta driver. Stability monitoring showed VRAM usage settling between 12.4-13.8GB, and the crashes stopped completely. I did notice some wall textures looked a bit blurry after the drop, but enabling FSR Sharpening mostly fixed the fuzziness. Core temps are sitting at 66-72℃ with fans hitting 1600-1800 RPM. OCCT stress tests confirm the stability settings are finally dialed in.
Category:Real-time Monitoring Last updated:March 7, 2026 3:58 PM