Fanxiang S790 4TB causing texture loss in MGS V?
While sneaking into a base, the distant building textures suddenly turned into blurry blobs, which totally killed the immersion. The problem is that once the SLC cache on the Fanxiang S790 4TB gets eaten up by background system updates, the write speed crashes from 7000MB/s to around 1100MB/s. I tried disabling all Windows background updates, but the texture loss still happened randomly—it was a complete nightmare to troubleshoot. I eventually used a third-party tool to tweak the write cache policy and rolled the driver back to the more stable 2.1.0 version. In side-by-side tests, texture load times dropped from 1.2s to 0.4s. I almost fried the drive when I set the cache threshold too high and saw temps spike to 78℃, but scaling it back to medium stabilized everything. Now it sits at 55-62℃ with the fans humming quietly. The input response feels way more snappy now.