Is virtual memory the fix for G.Skill Trident Z DDR4 3200 lag?

Watching my RAM usage hover at 98% was giving me actual anxiety, especially when the game would chug every time I turned the camera. With only 8GB of G.Skill Trident Z DDR4 3200, the system was aggressively swapping data to the page file, causing I/O latency to spike from 1ms to a miserable 15-30ms. I tried killing every background app, but saving 800MB of RAM felt like a drop in the bucket. I eventually set a static 16GB virtual memory range and enabled Windows Memory Compression. Checking Resource Monitor, the page faults dropped from 120 per second to under 15, and my FPS finally settled into a 45-55 range. I actually messed up at first by setting a 32GB page file, which choked my drive; I had to move the page file to my NVMe SSD to actually see the benefit. Temps stayed around 38-44℃, and frame times stabilized at 5.1-6.4ms. It's a band-aid fix, but it works for now.
Category:Real-time Monitoring Last updated:March 26, 2026 5:27 PM