Managing VRAM overflow for Gigabyte RTX 5060 in Zenless Zone Zero
Watching textures pop and flicker across the screen was driving me insane; it made the fast-paced combat feel completely broken. The 8GB on the Gigabyte RTX 5060 is usually fine for 1080p, but with max settings, VRAM usage was hovering between 92-98%, forcing the system to swap to the much slower system RAM. I tried dropping the global texture quality to Medium, but the image lost all its punch and the character skins looked blocky—I couldn't stand the quality loss. Instead, I went into advanced system settings and manually locked the page file to 32GB on my fastest NVMe partition and killed all unnecessary background apps. In the monitoring panel, the effective usage dropped from a virtual 9.5GB to a physical 7.2-7.8GB, and the flickering vanished. I actually messed up the path during the first attempt, which made my boot times take forever until I moved the file to the root of the system drive. Now the GPU core stays at 61-67°C and VRAM is around 78-84°C. After comparing the results, the VRAM scheduling is finally sorted, and the input response feels incredibly snappy.