GamePP Frequently Asked Questions - Professional Hardware Monitoring Software FAQ Knowledge Base

While exploring ruins, I noticed these micro-stutters and screen tearing that were incredibly jarring for an action game. Looking at the logs, the Cooler Master MasterLiquid B240 pump was jumping all over the place in Auto mode, causing coolant pressure to fluctuate and adding a 10-15ms response delay. My first move was just setting the fans to 100% in the software, but that only dropped temps by 3℃ and the pump was still acting up—totally the wrong approach. I went into the BIOS, flipped the pump header from PWM to DC mode, and forced it to a constant 100% full speed. In HWInfo, the core temps immediately converged into a tight 68-72℃ range, and frame time variance dropped from 12-28ms to a much cleaner 9-13ms. I did notice a slight electromagnetic whine after locking the speed, but a quick voltage offset tweak in the BIOS silenced it. Coolant temps are now steady at 32-38℃. After a two-hour stress test, the RAM temps held at 58-63℃. It's a bit of a workaround, but the stability is finally there. Last updated onMarch 21, 2026 1:18 PM.

Hitting 300 km/h only to have the screen freeze for a split second is an absolute nightmare; it feels like hitting a brick wall at full speed. Checking the logs, the PCIe link on the Soyo SY-Yanlong B550M was showing scheduling delays of 18-25ms during NVMe random reads. I wasted time lowering texture quality, which just made the game look like mud without fixing the stutters—super frustrating. I eventually flashed the BIOS to the latest version to get the PCIe 4.0 signal integrity microcode updates and disabled the NVMe low-power state in Device Manager. In RivaTuner, the frame time spikes dropped from 42ms to a clean 11-15ms, and the world loads seamlessly now. Weirdly, my boot time increased by 3 seconds after the update, but disabling 'Fast Boot' in the BIOS sorted that out. VRM temps are stable at 45-52℃. After three hours of racing, the I/O blocking is gone, and my memory stays cool at 45-52℃. Last updated onMarch 13, 2026 6:00 PM.

Distant mountains look like a bunch of blurry pixels popping in—it's absolutely lethal for immersion in an open world. Looking at the logs, the Great Wall GW3300 512GB was hitting response peaks of 90-130 ms during 4K random reads of fragmented texture files. My first instinct was to lower the texture quality in-game; it gave me about 8 more FPS, but the popping at the edges of my vision was still there, which felt like a cheap band-aid. I decided to run a full-drive TRIM command and checked the 4K partition alignment. It was actually misaligned, so I corrected it to the standard alignment. In AIDA64 storage tests, random reads climbed from 45 MB/s to 72 MB/s, and the textures finally started loading instantly. The system actually hung for a second during the TRIM process, and I had to reboot to get things back to normal. Temps are hovering around 38-48℃ with a balanced load. Confirmed the fix via the storage management panel. Last updated onMarch 27, 2026 5:06 PM.

The feeling of the screen freezing for about 0.1 seconds right as you jump is absolutely brutal; those tiny but frequent frame drops make precision platforming a total nightmare. Looking back at my logs, the CPU scheduling on the Colorful H610M-K M.2 V20 was hitting latency spikes of 15-22ms whenever the emulator called specific instruction sets. My first instinct was to lower the rendering scale in the settings, but that just made the game look like a blurry mess and the stutters didn't even go away—I was beyond frustrated. I decided to flash the BIOS to the latest version to get the updated CPU microcode and switched my Windows power plan to Ultimate Performance. Monitoring through RivaTuner, the frame time finally converged from a wild 16-40ms swing down to a steady 8-12ms, making the controls feel incredibly snappy. Funnily enough, the RGB lights on the board started flickering after the microcode update, which I only fixed by reinstalling the lighting software. Core temps stayed between 52-58℃. After a 4-hour marathon session, there wasn't a single drop, and memory temps held at 58-63℃. Last updated onApril 10, 2026 9:01 PM.

It was brutal—my frames would suddenly plummet from 90 FPS down to 45 FPS while flying through space. Checking HWInfo, the Samsung 9100 PRO 2TB core temps were swinging wildly between 82 - 88℃, triggering the PCIe 5.0 hardware thermal throttle. This caused my read bandwidth to crash from 10 GB/s to a miserable 3 GB/s. My first instinct was to drop the PCIe protocol to 4.0 in the BIOS; it cut temps by 10℃, but loading times nearly doubled, which felt like a huge step backward. Instead, I swapped in 1.5mm high-conductivity thermal pads and cranked my front case fans up to 1500 RPM. Under the same load, HWInfo showed temps settling between 55 - 62℃, and my frame times locked back into a stable 11 - 14 ms range. I actually messed up the second heatsink install by over-tightening the screw, which slightly warped the M.2 slot and made the drive disappear until I backed it off half a turn. Read/write speeds are now rock steady at 12000 MB/s. Stress tests confirm the throttling is gone. Last updated onApril 1, 2026 12:23 PM.

Back to Top