Gigabyte RTX 5060 Ti Tuning
Facing a giant Boss in Mount Huaguo, the visuals were ruined by frequent horizontal tearing lines, which was incredibly frustrating. I first tried forcing V-Sync in the driver panel, but it added so much input lag that it felt like walking through mud. I then used the GamePP DLSS/FSR Image Sampling Calibrator to set sharpening to 65 and recalibrated the sampling rate. Frame times converged to 11-15ms per RTSS, core temps hit 62-68°C per GPU-Z, and fans stayed at 1500-1600 RPM per AIDA64.