How to fix VRAM bandwidth choking on Gigabyte RTX 5060?

Those micro-stutters during high-speed movement became a total nightmare when facing the massive vegetation density in Horizon Online. Checking the logs, my Gigabyte RTX 5060 GAMING OC was sitting at 92-98% VRAM utilization during 4K sampling, which triggered constant virtual memory swapping. I initially tried bumping the system page file to 32GB, but that did absolutely nothing for the smoothness and actually made the stutters feel more random—extremely frustrating. I ended up dropping the texture filtering quality from Ultra to High and used DDU to completely wipe 3.8GB of stale shader cache. In GPU-Z, VRAM usage dropped from 97% to a manageable 7.1-7.6GB, and the framerate stabilized from a jumpy 40-60 FPS to a consistent 55-62 FPS. I noticed some distant landscapes looked a bit blurry after the texture drop, but enabling NIS (NVIDIA Image Scaling) brought the sharpness back. GPU core temps settled at 68-74°C with fans humming at 1600 RPM. Real-world testing confirms the hitching is gone, with memory temps staying between 58-63°C.
Category:Troubleshooting Last updated:April 8, 2026 7:46 PM